About Demolition
Demolition is a thirty-second challenge: a tower of crates stands in the middle of a small arena, and the job is to bring as much of it down as you can before the clock runs out. Points come from impacts, so the harder things crash, the higher the score.
You get a gun, an explosion tool, bombs you can place and light, and a hand to throw things with. Clearing the scene and switching gravity off are locked here, otherwise the run would be pointless. Your best score stays on this device.
Questions
- How is the score calculated?
- Every collision above a threshold adds points proportional to its force. Quiet nudges do not count; big crashes do.
- Does the tower earn points just by standing there?
- No. It settles for two seconds before the clock starts, so only what you knock down counts.
- Is every run the same tower?
- Yes. Play again rebuilds the same tower, so scores are comparable between runs.
- Does the best score sync between devices?
- Not yet. It lives in this browser's storage.